Flargrim

With his spirit companion, known only as "Grandfather," the young dwarf Flargrim seeks to explore the world and learn more secrets of primal power.

Description:

====== Created Using Wizards of the Coast D&D Character Builder ====== Flargrim, level 3 Dwarf, Shaman Build: Bear Shaman Companion Spirit: Protector Spirit

FINAL ABILITY SCORES Str 13, Con 16, Dex 10, Int 14, Wis 18, Cha 8.

STARTING ABILITY SCORES Str 13, Con 14, Dex 10, Int 14, Wis 16, Cha 8.

AC: 17 Fort: 15 Reflex: 13 Will: 16 HP: 38 Surges: 10 Surge Value: 9

TRAINED SKILLS Nature +10, Endurance +10, Perception +10, Insight +10

UNTRAINED SKILLS Acrobatics, Arcana +3, Bluff, Diplomacy, Dungeoneering +7, Heal +5, History +3, Intimidate, Religion +3, Stealth, Streetwise, Thievery, Athletics +1

FEATS Level 1: Protector Spirit Adept (retrained to Armor Proficiency (Chainmail) at Level 2) Level 2: Vigorous Spirit

POWERS Shaman at-will 1: Haunting Spirits Shaman encounter 1: Thunder Bear’s Warding Shaman daily 1: Spirit of the Healing Flood Shaman utility 2: Protective Roots Shaman encounter 3: Capturing Jaws

ITEMS Adventurer’s Kit, Everburning Torch, Mace, Chainmail, Winter’s Grasp Totem +1

Bio:

Flargrim

Friday Night Mayhem: The 4th Age of the World Stormtower