Session 4—March 12, 2010:
Day 4: Awakening from their rest, the heroes continue to explore Shadowfell Keep. They discover an excavation site wherein, after slaying the goblins digging there, Flargrim unearths an ancient winter’s grasp totem +1 from the rubble with the help of his spirit companion, Grandfather. They turn to explore towards the crypt beyond the central goblin guard room. The crypt is full of the walking dead, and many skeletons and zombies are put to rest by the heroes’ mettle. At last they discover the tomb of the last lord of Shadowfell Keep, a tragic figure called Sir Keegan. Cursed and reanimated in undeath due to his insane slaughter of his family and guardsmen, the skeletal knight retells his tale to the heroes. Corrupted by the whispers of Orcus from the secret Shadow Rift deep below the keep, Keegan was driven to insanity and despair in the final days of the fall of Nerath. He challenges the heroes to defeat Kalarel, the deathpriest of Orcus who has taken up residence in the Keep’s deepest dungeons, and to close the Shadow Rift once and for all. To aid in this task, Keegan gifts his bloodstained +1 vengeful greataxe, “Aecris,” to Torthen, recognizing the goliath as a champion of good.
Delving back into the eastern reaches of the Keep’s first level, they come upon a maze of caves filled with rats, oozes, and ravenous kruthiks, including a dangerously acidic Blue Slime within a sealed watery cave. The kruthik lair holds a cache of Nerathian relics for the sage Parle Cranewing of Fallcrest. Of perhaps more interest, within a waterproof scroll tube in the watery cave are two messages:
1st message: “Remember, don’t wet the nodule – unless Kalarel was not receptive to the offer. Then, wet it only from a distance, and then, turn and run. Water will bring the creature out of its dormancy, and it will consume anything it can reach. Glory to the Bloodreavers!”
I have recently learned of your activity in the area, and I have an offer for you. During your time in this region, if you should capture any humanoids, we are eager to buy them. We have duergar allies in Thunderspire in need of slave stock. If you are interested, send an envoy back to me. My messengers will show the way.
Chief Krand of the Bloodreavers”
At last the five heroes discover a hidden armory, where they win a riddle game against a magically animated “guardian,” a talking helm. Their prizes are a beautifully crafted set of +1 black iron plate, which Torthen equips, and an illuminated Nerathian prayer tome for Parle Cranewing of Fallcrest. The heroes take an extended rest in the safety of the hidden armory, knowing their true task of defeating Orcus’ servant Kalarel has only just begun.
Enemies Slain (total monster XP 5,066):
Goblin Sharpshooters (3), Guard Drakes (2), Zombies (8), Zombie Rotter minions (10), Skeleton Warriors (2), Decrepit Skeleton Minions (14), Ochre Jelly, Giant Rat minions (13), Blue Slime, Kruthik Adult, Kruthik Young (3), Kruthik Hatchling minions (6)
Skill Challenge Completed: Sir Keegan (875 XP)
160 gp, 200 sp, +1 winter’s grasp totem (Flargrim), +1 black iron plate (Torthen), pearl (80 gp), Nerathian prayer tome (quest item), cache of Nerathian relics (quest item), 4 silver & platinum Bahamut statues (50 gp each), +1 vengeful greataxe “Aecris” (Torthen), 4 garnets (50 gp each), potion of healing, +1 vicious greatbow (Elithien), message cylinder
Ominous Signs (Discover Sir Keegan’s Tomb): 100 XP
Ruins of Empire, Part 1 (Discover a cache of Nerathian relics, discover Nerathian prayer tome): 100 XP
Total XP per hero: 1228—grand total 2438 XP each (Level Up to 3rd level)